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81. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Querns wrote: So I'd like to bring up a slightly different point -- something that, to the best of my knowledge, hasn't been mentioned before: missing lowsec gate connections. This primarily concerns combat capitals; those limited to five lig...
- by Sven Viko VIkolander - at 2014.10.21 18:03:09
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82. How big is the Eve database please? - in EVE General Discussion [original thread]
CCP DeNormalized wrote: it is a sell order, that started with 20 units - 17 sold and 3 left :) it's only like 1.6 mil per unit and not the highest in the region. This should be like a treasure hunt, where we go and try to find this item. S...
- by Sven Viko VIkolander - at 2014.10.19 03:37:00
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83. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
Fantastic changes. This should make day trips into wormholes actually make sense for explorers now. The loot rebalanace is welcome, but part of what made data/relic sites so poor is that they were farmed to death. Right now, the loot from these si...
- by Sven Viko VIkolander - at 2014.10.15 22:05:00
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84. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
Holy space potatoes, you devs really hit the ball out of the park with this one. Honestly, despite the lack of ship rebalancing (a train that seems to have come to a halt...), Phoebe's content is on par with some of the past "Expansions." Well-fre...
- by Sven Viko VIkolander - at 2014.10.10 16:59:00
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85. My Resignation - in Assembly Hall [original thread]
Woah, Gorski Car, I voted for that guy! Low sec solo represent!
- by Sven Viko VIkolander - at 2014.10.09 20:22:00
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86. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
OMG... The shortcut for new bookmarks is enough for this to be amazing... But bookmarks in visible space?! Easily one of the most requested features for the past few years. 10/10 Come to think of it, though, what will bookmarks look like on grid,...
- by Sven Viko VIkolander - at 2014.10.08 16:50:00
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87. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Retar Aveymone wrote: I need to do the math on this, but the range change to Rorqs/JFs seems like a massive nerf if they're also getting the 5LY max treatment (which does not make sense given the blog says the intent i...
- by Sven Viko VIkolander - at 2014.10.01 20:02:00
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88. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
The people in this thread who have legitimate complaints are those who do logistics--and this includes logistics for FW, for null sec industry, etc etc. Nerfing JFs is a huge blow to the viability of just living in low and null. Please consider ma...
- by Sven Viko VIkolander - at 2014.10.01 19:08:00
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89. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Since this change makes the job of logistics crews even more necessary to the functioning of a corp/alliance of any size, it seems like, if anything, JFs should be getting a buff, not a nerf, to cope with the fact that now we need JFs to do a lot ...
- by Sven Viko VIkolander - at 2014.10.01 18:46:00
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90. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
I have read most of this thread and I've yet to find an actual argument with quantifiable evidence that this feature would harm EVE. I have, though, read lots of posts in this thread about how this feature would help their gameplay. So I think the...
- by Sven Viko VIkolander - at 2014.09.26 01:00:00
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91. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Sturm Gewehr wrote: I don't think people realize that the tools for arena/tournament style pvp are just not in the game unless CCP is directly organizing and running it. You cannot regulate fits, implants, boundary violations, countdowns to pre...
- by Sven Viko VIkolander - at 2014.09.26 00:29:00
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92. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Hey Fozzie Overall these are great first changes to module rebalancing and I am really excited about how radically they are going to change standard fits. There is a ship-level meta and I hope this will create a better module-level meta as well. P...
- by Sven Viko VIkolander - at 2014.09.25 21:54:00
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93. I do some EVE based paintings, wanted some opinions! - in EVE General Discussion [original thread]
Number 4 is awesome , great work. (Not being in any way artistic myself) I am impressed and it does seem like you have made a lot of improvement from 1-4. I would love to see a painting of Verge Vendor space, you know with the really bright light...
- by Sven Viko VIkolander - at 2014.09.23 22:58:00
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94. EVE Probe Installer 0.82.6614.0 - in EVE Probe [original thread]
I ran this on one of my older computers, a virtual potato, and was getting below 10 FPS on all the scenes. I think it was the first time I was actually proud of low FPS. In any case I hope you keep us up to date with the testing, especially if the...
- by Sven Viko VIkolander - at 2014.09.19 17:20:50
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95. EVE Probe Installer 0.82.6614.0 - in EVE Probe [original thread]
CCP Snorlax wrote: Sentient Blade wrote: CCP Snorlax wrote: Over time we'll add more scenes, with more specific tests, but also larger ones, throwing everything in there. We'll probably have scenes designed to bring any machine to its kne...
- by Sven Viko VIkolander - at 2014.09.18 21:04:25
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96. Sticky:Dev blog: Opt-in Notification changes for Oceanus - in EVE Information Portal [original thread]
Schmata Bastanold wrote: Eve must really be dying if you decided to add new feature with configuration and opt-in right from the start. This makes no sense. Lots of games have implemented opt-in updates as a way of getting extended testing, ...
- by Sven Viko VIkolander - at 2014.09.16 19:17:00
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97. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
All this stuff about French localization is nice but when is CCP going to get with the times are hire linguists to create EVE's OWN language, one that we players can then learn and pass on?
- by Sven Viko VIkolander - at 2014.09.12 16:00:00
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98. The Camel Empire - Who are we? - in EVE Alliance Tournament Discussion [original thread]
Your skill as pilots is absolutely amazing and it has been a lot of fun watching you and teams like Exodus in the ATs, NEO and back in the SCL (exodunks!). Congrats. I will always remember Camel as the alliance with Dalikah in it, i.e. the player...
- by Sven Viko VIkolander - at 2014.09.09 05:56:00
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99. Best AT ever? - in EVE Alliance Tournament Discussion [original thread]
I've watched all EVE tournaments since ATX and I agree that this was the best one yet IMO. The competition was higher, the meta changed more frequently, and the commentators seem to get better (at commentating) every year. Thanks to everyone invol...
- by Sven Viko VIkolander - at 2014.09.09 05:41:00
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100. [Hyperion] Burner Missions - in Test Server Feedback [original thread]
I think something in their AI needs to be tweaked so that they orbit / keep at range from the closest player target. The reason for this is that when the burners switch targets to a drone, for instance, they allow player ships to get in close and ...
- by Sven Viko VIkolander - at 2014.08.22 19:55:00
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